package org.crumbleworks.crumbcrane.crate.armed.explosive;

import org.crumbleworks.crumbcrane.crate.Crate;
import org.crumbleworks.crumbcrane.crate.armed.ExplosiveCrate;
import org.newdawn.slick.opengl.Texture;

public class TNTCrate extends ExplosiveCrate {

    public TNTCrate(float x, float y, float width, float height, float r, float g, float b, Texture texture, int hitPoints, int damageResistance, int damagePoints, int range) {
        super(x, y, width, height, r, g, b, texture, hitPoints, damageResistance, damagePoints, range);
        
        entityID = Crate.TNT_CRATE;
    }
}
